Illustration and Visual Narrative: Task 1
25.09.2024 - 23.10.2024 / Week 1- Week 6
Angelique Svetlana Pekasa / 0377365
Illustration and Visual Narative / Bachelors Of Creative Media / Taylor's University
Task 1: Exercise 1
Table of contents
Lectures
Week 1
For the first week no class was held, instead we were given materials
like youtube video, e-books, and case studies in google classroom to be
read and watched as an introduction and reference to the module. We were
introduced to adobe illustrator which is the main software to be used
later on in class. Personally I found the e-book titled "Framed Ink,"
very fascinating and inspiring as it provides a lot of character
designs.
Week 2
We were told to watch a lecture given in google classroom before the
class was held. This lecture introduce us on how to use several tools in
Adobe Illustrator. We were given 8 different shapes to be traced as a
practice, this 8 shapes will also be used later on for the vormator
challenge. Here is my attempt at tracing the shapes.
In class we were also introduced to the bezier game which is a great
and fun way for us to learn and get used to the pen tool.
Shape builder is a tool to combine and subtract shapes, and path
finder is a tool to manipulate and separate shapes from existing
ones. This tool will be useful to make unique shapes for our vormator
challenge and also create shadows and highlights.
Characters are usually categorized into 3 shapes (circle, square,
and triangular).
-
Circle: cute, soft, usually the sidekicks
-
Square: strong, powerful, usually the main
character
-
Triangular: mysterious, sinister, usually the villain
Week 2
In class we were also introduced to the bezier game which is a great
and fun way for us to learn and get used to the pen tool.
- Circle: cute, soft, usually the sidekicks
- Square: strong, powerful, usually the main character
- Triangular: mysterious, sinister, usually the villain
Instructions
<iframe
src="https://drive.google.com/file/d/1KKXtHI7tgvnmBmPnWmk4V8BiOLEnxr6u/preview"
width="640" height="480" allow="autoplay"></iframe>
Task 1: Vormator Challange
In this task we are provided with 8 basics shape to
be use to make a creature like pokemon. We could only use this 8
shapes and aren't allowed to distort them.
Research and Ideation
For this task I went to google and pinterest to find
reference and ideas. I wanted my creature to be a villain, I want the
charcter to have a triangular shape as it's supposed to look evil and
mysterious it to be a mix of a snake and a gorilla of some sort. Below
are the reference I got and the sketch that I made.
Digitalization
I first start by working from it's base to get the
character into it's overall shape. Then, I started working on the
details of it's face.
I realized that the arms seems off, so I changed
it and also add more details and colors into the
character.
Figure 2.5 (digitalization process week 3)
Below is
the final work for both the silhouette and the colored version with added shadows.
Figure 2.6 (final digitalization, week 3)
Figure 2.7 (final digitalization, colored version with shadows,
week 3)
Backstory:
Chared is a demon, he is one of
the ruler of hell. He is half snake as snake symbolizes the fallen
angel, his master, who tricked Adam and Eve into sin. His face was
burned off from his own flames leaving only his bare skull, half
of his body is made of charcoal to fuel his flames. His job is to
punish sinners, however for him everyone is a sinner. So he burst
his flames to anyone that comes in his way. Punishing everyone
with his flame is his joy and passion.
I first start by working from it's base to get the
character into it's overall shape. Then, I started working on the
details of it's face.
I realized that the arms seems off, so I changed
it and also add more details and colors into the
character.
Figure 2.5 (digitalization process week 3)
Figure 2.6 (final digitalization, week 3)
Figure 2.7 (final digitalization, colored version with shadows,
week 3)
Backstory:
Chared is a demon, he is one of
the ruler of hell. He is half snake as snake symbolizes the fallen
angel, his master, who tricked Adam and Eve into sin. His face was
burned off from his own flames leaving only his bare skull, half
of his body is made of charcoal to fuel his flames. His job is to
punish sinners, however for him everyone is a sinner. So he burst
his flames to anyone that comes in his way. Punishing everyone
with his flame is his joy and passion.
Rationale
In week 2 I learned to use the pen tool, I
also learned on how to use the rotate tool properly by asking Sir. Hafiz.
At that time I didn't know how to change it's path when rotating an
object, now I know that we need to press alt to select it's path of
rotation.
In week 3 we are introduced to pathfinder and shape builder which help me
create shadows for the character. I also use gradient for some parts to make
the character looks more alive. Below are the process on how I used
it.
By looking at Sir. Hafiz's demonstration I also learnt
that we could bring forward or bring backwards objects within
the same layers. I used to make a lot of layers just to bring
objects in front or behind.
By looking at Sir. Hafiz's demonstration I also learnt
that we could bring forward or bring backwards objects within
the same layers. I used to make a lot of layers just to bring
objects in front or behind.
Reflections
Experience:
When I first entered the class I was
excited to learn more about adobe illustrator, as it's a new
application in which I'm not familiar with. I am very curios and eager
to learn more about the application.
Observations: Overall I am satisfied with my character, however I fill like I could make a more complex one where the character looks nothing like the vormator shapes given.
Findings:
I find it hard to use pathfinder and shape builder to
make a specific shape that I want. Sometimes some shapes are on top
of another as it's on another layer and I find it hard to rearrange
this shape to the correct order.
Events
Figure 2.1 (The Show)
On October 2 2024, students of
the design program were all invited to The Graduate Showcase that
took place on October 5-6 in Atrium, The Starhill, Bukit Bintang .
The Graduate Showcase is an event where works of our seniors was
displayed. This event also includes fashion shows, dance
performances and also a mural art competitions in which we were
encourage to join.
There were a lot of senior's artworks in various
specialization such as UI/UX, entertainment design, graphic
design, and many more. I admire all the works showcased however
below are my favorites.
Figure 2.2 (senior's artwork)
My classmates and I also joined the mural
competition that was held the next day. We were given a
theme, "Unity in Diversity," and two A2 papers to be
combined into a mural. Although we didn't end up winning, we
gained a lot of experience and had a lot of fun along the
way.
Events
Figure 2.1 (The Show)
On October 2 2024, students of the design program were all invited to The Graduate Showcase that took place on October 5-6 in Atrium, The Starhill, Bukit Bintang . The Graduate Showcase is an event where works of our seniors was displayed. This event also includes fashion shows, dance performances and also a mural art competitions in which we were encourage to join.
There were a lot of senior's artworks in various specialization such as UI/UX, entertainment design, graphic design, and many more. I admire all the works showcased however below are my favorites.
Figure 2.2 (senior's artwork)
My classmates and I also joined the mural
competition that was held the next day. We were given a
theme, "Unity in Diversity," and two A2 papers to be
combined into a mural. Although we didn't end up winning, we
gained a lot of experience and had a lot of fun along the
way.
Comments
Post a Comment